HighPassionStudios @ Gamescom 2023
Our CEO Jannik has been attending the Gamescom 2023 as a VIP trade visitor and talked to a bunch of...
A Pokémon-inspired souls-like creature collection game set in a mythical and photo-realistic fantasy world
The world of Kohara consists of 9 different dimensions/worlds. Explore lush forests, desert ruins, icy fields, scenic lakes, romantic villages, cities in the clouds and even the underworld itself.
The monsters roaming around in the nine worlds are called Dweller. Those can vary from animal-like creatures to angles and demons and even straight up gods.
Train your Dweller and unlock new powerful skills as their level and stats grow. You will need all the strenght you can get to get through all the hostile environments since healing is only available at certain spots.
Dwellink replaces little electric rodents and cute-looking caterpillars with fire-breathing demons and blood-thirsty monsters. Healing in Dwellink is done via a souls-like checkpoint system, which intensifies the games difficulty.
The world of Kohara consists of 9 different dimensions/worlds. Explore lush forests, desert ruins, icy fields, scenic lakes, romantic villages, cities in the clouds and even the underworld itself.
The Holy Capital is a big city located in the heart of the Skyworld. This place in the clouds is ruled by angles, phoenixes and other divine beings.
The Earth is the dimension located in the center of Koharas universe. It has a central-european vibe and is the birthplace of the humans.
Vinor is A nord-african/east-european desert island with a few oases. Vinor is ruled by the Sigil Rulers and only has a few small villages.
The different Dweller come in a variety of types, which are usually determined by the habitat they´re living in. Different types give access to different abilities, strenghts and weaknesses.
Every Sigil Ruler can only have one Dweller of a certain type in its party. For example there is only one slot for an ice-type Dweller. So if you wanna have two Ice-type Dweller like Pexonovos (Demonic Servant/Ice) and Sedna (Ice) you can only have one of them in your party, except you put Pexonovos in the Demonic Servant slot, in which case you can have both but can´t have another Demonic Servant. The different Teamspots also offer different benefits so it is crucial to plan ahead which Dweller should sit in which spot. Teamspot #2 for example offers +20% HP for the Dweller equipped into this slot. Do you want to place your glascannon in teamspot #2 to make it survive one more hit or do you want your make your tank even more tanky by putting it in teamspot#2?
The biggest challenge we face is the financial situation. While the game is expected to have a large revenue, the studio does not have any noteworthy previous financial gains. We have been working on this game for over a year now without any money and we can´t keep on doing that anymore since we ran out of money to support ourselves. The money is mostly needed to pay our working hours. Since we want to achive beautiful graphics, hollywood-esq sound design and a bug-free gaming world we badly need the money. So even if you can´t support us with money, please share the word about this project to help us all making it a reality.
All previous boni included!
All previous boni included!
An epic singleplayer experience awaits you with no need to worry about cosmetics or other players. Kick back and enjoy the game while you explore the 9 worlds, bond with every Dweller and unveil all the mysteries Kohara has to offer. It is going to be quite a challenge though - the souls-like inspiration is definitely noticeable.
HighPassionStudios is a small but promising game studio from Bavaria, Germany. Over the past three years a lot of experts have gathered around CEO Jannik and made it possible that we can now develop our dream game Dwellink while meeting the high standarts we set ourselves. We already finished a lot of the design works behind the game, including mathematical formulas to ensure an exciting battle system and a working prototype.
HighPassionStudios consists of 11 gamers who have all been following the Pokémon franchise from the very beginning and thus know about the flaws in these games. We strive to make a product more suitable for a playerbase from 16+ years of age, eliminating all the flaws the Pokémon Franchise carries around for years.
CEO, Composer, Game Designer
Lead Graphic Designer
VFX-Artist/Animator
Programmer, Technical Lead
3D-Artist
2D-Artist, Concept Designer
Programmer, Game Designer
Narrative Design, Quest Design
SFX-Artist, Foley Artist
Programmer, Game Designer
Sound Designer, Sound Advisor
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